Hi! I'm Kaay, and I draw for fun! For those who asked about what I use, I draw all my assets in Krita, and animate them with Unity. If you noticed, I only post once every few months... This is because I can easily get burnt out and lose interest in EVERYTHING, so I try to preserve myself as much as possible.

As of right now, one of my main interests is Splatoon, and I recently got back into playing Splatoon 3 after a long break (Currently S+5). When it comes to one of my biggest inspirations for making things in general, I'd say it has to be Castle Crashers. As a kid, I played this game all the time, and I absolutely loved Dan Paladin's art style.

When it comes to where I post, my main social is TikTok (@KaayBruh) and this website too.

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2026 Collection
2025 Collection
Scrapped Content

Sorry!

This page is currently undergoing planning. See the cemetery instead!

Unfinished games

Mealtime Mayhem (2024)

I worked on this game for MONTHS but never got to finish it because I sadly got burnt out. In the game you play as Caseoh and fight lots of different food themed enemies and bosses. The video shows some shortened & compressed gameplay + notes about the enemies.

Rootbeer Revenge (2023)

Inspired by the game, Ghouls 'n Ghosts, this was about some fella's adventure to get revenge on a demon that messed with his rootbeer (Yeah idk...). The video shows a scrapped proof of concept proto-level I made before I also got burnt out.

??? (???)

A random unnamed car game I once made when I was bored. All you do is just drive around through some forest, everything is fuzzy, and the sky is pretty. Though in an early version, the entire map leaned more towards an unsettling weirdcore world.

Mymy's Crazy World

I didn't make anything other than this short concept screen animation, so there's nothing actually playable. Despite this, you would've played as Orange Mymy in a CRAZYYY WORRRLD!!! I don't know where I was going with this, which is why it's not even a game.

Mymy: The Game

This was also a random concept, but I did make a super barebones prototype. I went for an arcade machine aesthetic, and as you can see, it's a platformer where you play as a little virtual Mymy and collect stroopwafels! There's also a buff Mymy that you can be.

Peeby Hill

As the name suggests, this would've been a peeb themed Silent Hill inspired game. It would only take place in a school, have a few monsters, one other world variant, a few puzzles, and some creepy things to find. That aside, I immediately got tired of making this.

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